Ace 3 Update to 3.2.1
After finding some bugs and having some minor issues with ACE-3, we decided to push a small ACE-3 Update to version 3.2.1. It is a very small download (50mb) so the update is already live as you read this news. Download link below:
[BWI] Ace 3 Update (Mega.nz Mirror)
[BWI] Ace 3 Update (Zippyshare.com Mirror)
We added as well a new mod from the Shacktack family which is Shacktack Map Gestures:
Instructions for update:
- Delete the following folder from your Arma 3 Directory: @BWI_Ace
- Copy the @BWI_Ace folder from the update archive into your Arma 3 Directory
- Merge the @BWI_SHT Folder from the update archive with the one inside your Arma 3 Directory.
Ace 3 most important changes:
- ADDED:
- Cut parachute/Reserve parachute (#1307)
- Actions to buildings (UserActions - Ladders) (#1007)
- Zeus/Curator interaction menu (#1519)
- Sitting (#1541)
- Finger pointing (#1548)
- Open action for boxes/crates (#1596)
- 'parachute' and 'camera' hitpoints to the HuntIR model (#1622)
- Missing ammobox animation sources (#1705)
- Virtual attach object placement (#1739)
- DAGR 10 digit grid support for all map configurations (#1768)
- Headgear provides hearing protection (#1775)
- REMOVED:
- "Treat at" action menu entry when using ace_medical (#1809)
- FIXED:
- IED Class Inheritance (#1440)
- Bug with Advanced Medical medication configuration (hr min/max) (#1621)
- Wirecutters unable to cut concertina wire (#1656)
- Interaction with explosives while swimming (#1688)
- Vanilla damage effects incorrectly playing (#1692)
- Zeus module was broken on dedicated servers (#1713)
- CheckPBO wasn't checking for extra client addons (#1732)
- Earplugs being added when combat deafness was disabled or unit already had (#1759, #1763)
- Couldn't interact with the map when it was shaking (#1769)
- Rallypoint object classnames (#1771)
- Pain effects showing in zeus (#1779)
- Binoculars had safety mode (#1834)
- Combat deafness while using zeus (#1851)
- addActionToObject function wasn't working correctly (#1862)
- Concertina wire damage wasn't globally applied (#1867)
- Impenetrable tactical ladder (#1874)
- Repeating medical animations during rapid treatment (#1896)
- Vector Lag (RPT Spam) (#1897)
- Unloading unconscious pilots and boat passengers (#1911)
- Loading unconscious into co-pilot seats and boats (#1921)
Cheers, Adi.