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[Modset Update] AGM, EWK_HMMVW's, FEMAL3

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Hello dear Black Watchers.

A Mod update has been deployed on Monday the 19ths of January.

The update is not large and will include many bug fixes as well as add some functionality:

AGM

The AGM Team has released another update which mostly consists of various fixes and tweaks. You can download the newest version here.

Installation
  1. Delete your old copy of the @agmDev folder located in your Arma 3 directory.
  2. Extract the new version from the download into your Arma 3 folder.
Changelog v0.95.1
  • Added: Fast Roping support for planes (for third-party mods)
  • Added: Server now logs who drew on briefing screen (#1856)
  • Added: Setting to set who can draw on briefing screen (#1856)
  • Added: Support for using memory point names as fast roping positions. (#1818)
  • Added: Way to disable team management (#1884)
  • Changed: AGM hint now has the same bg colour as the rest of the UI (#1945)
  • Changed: Disabling AI unconsciousness now possible using setVariable "AGM_allowUnconscious" (#1828)
  • Changed: Improvements to AGM_Armour (#1816)
  • Changed: Increased spare barrel mass (#1916)
  • Changed: Made Screams optional (#1805)
  • Changed: Reduced mass of bloodbags (#1924)
  • Changed: Reduced volume of screams at close ranges (#1819)
  • Changed: Removed AGM_ prefix from Medical events (#1877)
  • Changed: Tweaks to climbing
  • Fixed: AI medics ignored setCaptive (#1878)
  • Fixed: AI screams could be heard from any distance on some machines (#1819)
  • Fixed: Broken "Require Diagnosis" module option (#1823)
  • Fixed: Conflict between MRCO and vehicle range finders (#1741)
  • Fixed: Continuous cook off sound when alt-tabbing while cook-off is going on (#1857)
  • Fixed: Could bandage everything with one bandage (#1855)
  • Fixed: Ear ringing not present on some machines (#1802)
  • Fixed: FCS Reset option went missing (#1890)
  • Fixed: Head turning while unconscious (#1837)
  • Fixed: Huron containers could be loaded into vehicles (#1870)
  • Fixed: Icons were not displayed correctly when switching grenades (#1865)
  • Fixed: Input disabling wouldn't work when diagnosing when falling unconscious (#1848)
  • Fixed: Invulnerability when using PreventDeath (#1730)
  • Fixed: Localization issues with wheel names
  • Fixed: Missing author on some magazines and items (#1814)
  • Fixed: New Kasatka variant didn't have minigun ammo (#1852)
  • Fixed: Problem with Overheating when letting server run for a long time (#1619)
  • Fixed: Respawn issues with AGM_Scopes (#1810)
  • Fixed: RPT Warning about damageLimit for twitches
  • Fixed: Script error on passing out (#1881)
  • Fixed: Second Merkava in editor (#1815)
  • Fixed: Static weapon actions were present on Taru pods.
  • Fixed: Stomper rear wheels could not be repaired (#1887)
  • Fixed: Unconscious AI gunners could shoot, drivers drive etc. (#1854)
  • Fixed: Unconsciousness blur was weird
  • Fixed: Units would get stuck in fast roping animation (#1911)
  • Fixed: Unloading objects on floating structures wouldn't work (#1861)
  • Fixed: When AutomaticWakeup was set to False, pilots wouldn't recover from GLOC (#1900)
  • Fixed: Wobbling when fast roping (#1811)
  • Fixed: Backpack option missing (#1892)


EWK_HMMWV's

MrEwok's humvees have also been updated, and now support sling-loading (as well as firing from vehicles for the SOV versions). You can download the update here.

Installation
  1. Download and extract EWK_HMMWV's somewhere temporarily, such as yur desktop
  2. Go into the @EWK_HMMVW folder that you just downloaded, and then into the Addons folder
  3. Insideo, you should see two files named "EWK_M1151.pbo" and "EWK_M1151.pbo.EWK_M1151.bisign", copy them
  4. Navigate to the Arma 3 > @CoPack > Addons folder
  5. Paste the two files that you copied and click "Yes" when asked to overwrite files
Changelog v0.3.8
  • Added: Slingload compatibility for all HMMWV
  • Added: Firing from vehicle on SOV variant

 

FEMAL3

Lastly, Zeealex has released the Beta 2 versions of the female playerheads that we use, which can be downloaded here.

Installation
  1. Delete your old copy of the @FEMAL3 folder located in your Arma 3 Directory
  2. Extract the new version from the download into your Arma 3 folder
Changelog
  • Changed: All but one head have been re-imported and re-rigged and are now compatible with all Helmets and Hats
  • Changed: Face textures have been roughed up to better reflect combat environents
  • Fixed: Neck compatibility with most uniforms