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[Modset Update] AGM, EWK_HMMVW's, FEMAL3

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Hello dear Black Watchers.

A Mod update has been deployed on Monday the 19ths of January.

The update is not large and will include many bug fixes as well as add some functionality:


The AGM Team has released another update which mostly consists of various fixes and tweaks. You can download the newest version here.

  1. Delete your old copy of the @agmDev folder located in your Arma 3 directory.
  2. Extract the new version from the download into your Arma 3 folder.
Changelog v0.95.1
  • Added: Fast Roping support for planes (for third-party mods)
  • Added: Server now logs who drew on briefing screen (#1856)
  • Added: Setting to set who can draw on briefing screen (#1856)
  • Added: Support for using memory point names as fast roping positions. (#1818)
  • Added: Way to disable team management (#1884)
  • Changed: AGM hint now has the same bg colour as the rest of the UI (#1945)
  • Changed: Disabling AI unconsciousness now possible using setVariable "AGM_allowUnconscious" (#1828)
  • Changed: Improvements to AGM_Armour (#1816)
  • Changed: Increased spare barrel mass (#1916)
  • Changed: Made Screams optional (#1805)
  • Changed: Reduced mass of bloodbags (#1924)
  • Changed: Reduced volume of screams at close ranges (#1819)
  • Changed: Removed AGM_ prefix from Medical events (#1877)
  • Changed: Tweaks to climbing
  • Fixed: AI medics ignored setCaptive (#1878)
  • Fixed: AI screams could be heard from any distance on some machines (#1819)
  • Fixed: Broken "Require Diagnosis" module option (#1823)
  • Fixed: Conflict between MRCO and vehicle range finders (#1741)
  • Fixed: Continuous cook off sound when alt-tabbing while cook-off is going on (#1857)
  • Fixed: Could bandage everything with one bandage (#1855)
  • Fixed: Ear ringing not present on some machines (#1802)
  • Fixed: FCS Reset option went missing (#1890)
  • Fixed: Head turning while unconscious (#1837)
  • Fixed: Huron containers could be loaded into vehicles (#1870)
  • Fixed: Icons were not displayed correctly when switching grenades (#1865)
  • Fixed: Input disabling wouldn't work when diagnosing when falling unconscious (#1848)
  • Fixed: Invulnerability when using PreventDeath (#1730)
  • Fixed: Localization issues with wheel names
  • Fixed: Missing author on some magazines and items (#1814)
  • Fixed: New Kasatka variant didn't have minigun ammo (#1852)
  • Fixed: Problem with Overheating when letting server run for a long time (#1619)
  • Fixed: Respawn issues with AGM_Scopes (#1810)
  • Fixed: RPT Warning about damageLimit for twitches
  • Fixed: Script error on passing out (#1881)
  • Fixed: Second Merkava in editor (#1815)
  • Fixed: Static weapon actions were present on Taru pods.
  • Fixed: Stomper rear wheels could not be repaired (#1887)
  • Fixed: Unconscious AI gunners could shoot, drivers drive etc. (#1854)
  • Fixed: Unconsciousness blur was weird
  • Fixed: Units would get stuck in fast roping animation (#1911)
  • Fixed: Unloading objects on floating structures wouldn't work (#1861)
  • Fixed: When AutomaticWakeup was set to False, pilots wouldn't recover from GLOC (#1900)
  • Fixed: Wobbling when fast roping (#1811)
  • Fixed: Backpack option missing (#1892)


MrEwok's humvees have also been updated, and now support sling-loading (as well as firing from vehicles for the SOV versions). You can download the update here.

  1. Download and extract EWK_HMMWV's somewhere temporarily, such as yur desktop
  2. Go into the @EWK_HMMVW folder that you just downloaded, and then into the Addons folder
  3. Insideo, you should see two files named "EWK_M1151.pbo" and "EWK_M1151.pbo.EWK_M1151.bisign", copy them
  4. Navigate to the Arma 3 > @CoPack > Addons folder
  5. Paste the two files that you copied and click "Yes" when asked to overwrite files
Changelog v0.3.8
  • Added: Slingload compatibility for all HMMWV
  • Added: Firing from vehicle on SOV variant



Lastly, Zeealex has released the Beta 2 versions of the female playerheads that we use, which can be downloaded here.

  1. Delete your old copy of the @FEMAL3 folder located in your Arma 3 Directory
  2. Extract the new version from the download into your Arma 3 folder
  • Changed: All but one head have been re-imported and re-rigged and are now compatible with all Helmets and Hats
  • Changed: Face textures have been roughed up to better reflect combat environents
  • Fixed: Neck compatibility with most uniforms